Hey guys
Posted by:WNxNightMare 07/04/2009 @ 4:54 am
Heys guys, just got Eve online. I'm coming non-primary for now and I'm still quite confused about what I'm doing but i'll get the hang of it soon.
Replies: 3 Views: 10
This is it
Posted by:WNxMentalEngineer 07/04/2009 @ 1:24 am
Well, "not with a bang, but a whimper" isn't how I wanted to leave, but I flat-out haven't had time to write a report for this week. It's a real shame, because there's all kinds of news that could go in it. In any case: my script request is officially in, my sub's just about up, and I suppose that's that. It's been an honor to serve as the section's CJ, and I had a great time here, limited as it was. I hope I'll be back someday.
Replies: 5 Views: 17
Temp AFK (July 4th weekend)
Posted by:WNx Spaz 07/02/2009 @ 7:55 am
Ok, listen up ladies.
It's a holiday weekend here in the states, officially we're celebrating our independence as a nation. Unofficially, we're celebrating that time we kicked the snot out of those damn redcoats.
So, with that being said, activity this weekend is going to be sketchy. I have company coming in (girlfriend) so won't be online again until the 7th, i'll be spending the next few days with her.
Next weekend (July 10-12), we ARE for sure, going to hold a ganknight and have a suicide op. If things go as planned, we might also have a POS op. If that doesn't pan out, expect a fleet op of some sort, so have your BS's and PvP ships ready.
Replies: 2 Views: 32
1.5
Posted by:Wnx Protagonist 07/02/2009 @ 7:09 am
1.5 Has been announced interesting things in here..scalable rigs?
Copied directly from the eve-online website (legal stuff)
Things have been silent on the dev front since the release of Apocrypha this March. Apocrypha was a major success for EVE Online. We rose to new heights in terms of concurrent players and subscribers, and more importantly, we are very proud of the new features and functionality it provided.
Now we are working hard on our winter expansion. Winter is quite far away, and we felt because Apocrypha was really early for a summer expansion, we should put out a mini-expansion, rather than wait until winter to release all the stuff we are working on. It should come out mid-August if all goes well. We refer to it as Apocrypha 1.5.
Small, Medium and Large rigs
Ever wanted to build the ultimate speed kite frigate but couldn‘t afford the rigs? Tank your cruiser to the max? Mod your little hauler? Now you can!
We are adding small and medium sized rigs ( existing rigs will be considered large rigs ), which will be cheaper to buy and make. With this we are hoping that more people may get introduced to the joys of rigging and the sorrow of losing your specially fitted beautifully rigged ship. CCP Chronitis will explain further in an upcoming blog.
Level 4 epic arcs in Apocrypha 1.5
Apocrypha 1.5 will be rich with content. We have several new epic mission arcs, which unlike the level 1 epic arc we introduced in Apocrypha are all level 4, meaning they will be more challenging, but also more rewarding. With each themed around a specific race, these captivating stories deal with moral ambiguity, intrigue, honor and some people's lack of it. This should come as no surprise to those who know EVE and what we are about. As before with the epic arc that was released in Apocrypha, they provide a deep, interesting story, where your choices influence the outcome.
Specialized Cargo holds - Fuel bays on black ops
We are introducing a system that allows us to author specialized cargo holds on ships. We will start by adding fuel bays on black ops and possibly other ships. This means we‘re adding more space for your fuel, without the ships becoming horribly unbalanced haulers of death. The technology behind this opens up doors to making other types of bays, just for ammo, just for livestock or whatever. Those options will be explored in future expansions.
Factional Warfare improvements - LP for kills
We have been closely monitoring reports on lag in Factional Warfare, analyzing the network behaviour, player behaviour and scrutinizing code. The reported lag does not always occur and is elusive to track down and resolve. We currently have engineers allocated to the resolution of the problem, working tightly with the quality assurance department and our bughunters.
Meanwhile, in an effort to make Factional Warfare more fun, we are looking at introducing Loyalty Point rewards for kills and captures, with special LP stores for each militia, offering unique goodies for hard working militamen and women. More details to follow in an upcoming blog by CCP Ytterbium.
50% features versus 50% maintenance
A recurring question I get from players is "How much time is spent on new features versus fixing and improving existing stuff?". The answer is simple. We allocate 50% of our developer time to new feature development and the rest to polishing and iterating existing systems and resolving defects. We feel this is a healthy balance between moving forward and maintaining what we have already built. EVE is over 650.000 lines of source code today, compared to 280.000 lines when it was first released, so there's a lot to maintain and refactor. Apocrypha 1.5 will have a considerable amount of fixes and polish coming out from this work.
The Winter Expansion
We will be reporting on the winter expansion as it draws closer. All I can say, is that it is focused on sovereignty and you will not be able to walk in it. Check on the dev blogs in the weeks and months to come for more updates. Those who are into RSS and those kind of things can also subscribe to our RSS feeds.
Thanks for reading!
- Torfi Frans
Replies: 3 Views: 38
SO
Posted by:WNxObi2k4 07/02/2009 @ 1:42 am
I got myself a new graphics card, and a 24 inch 1080p monitor. The game looks AMAZING. I'm so happy with the results. The game literally blows my mind and it doesn't even seem to make the card run hot at all, even with AAx8 AFx16 etc. This game looks better than most GPU hogs too. Very impressed
Replies: 3 Views: 37
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