Drinking a healing potion fills a certain number of points every time, depending on the potion type and which class your character is. The original five Diablo II characters have changed in v1.08 to get more from potions, rather than a steady gain of 20 or 30 or 40 per potion, as was always the case in old D2. These figures are the same for D2 or D2X, and are current as of v1.09.
Item |
D2 Properties |
D2X Properties* |
Oil Potion
 |
Radius: 2
3-5 Fire Damage |
Radius: 2
24-64 Damage
Clvl Req: 16 |
Exploding Potion
 |
Radius: 3
6-8 Fire Damage |
Radius: 3
6-30 Damage
Clvl Req: 10 |
Fulminating Potion
 |
Radius: 6
9-10 Fire Damage |
Radius: 6
5-15 Damage
Clvl Req: None |
Rancid Gas Potion
 |
Creates a poisonous cloud.
Poison Damage: 168 |
Poison Damage: 96
Clvl Req: 16 |
Choking Gas Potion
 |
Creates a poisonous cloud.
Poison Damage: 75 |
Poison Damage: 72
Clvl Req: 10 |
Strangling Gas Potion
 |
Creates a poisonous cloud.
Poison Damage: 28 |
Poison Damage: 24
Clvl Req: None |
|
Name |
Effects |

|
Potion of Life |
Act Three, quest reward from Alkor.
"Right Click to permanently add 20 to life" |

|
Potion of Thawing |
Act Five, quest item from Malah to free Anya from Prison of Ice
"Use potion to thaw Anya" |