Alright, I guess I should be more informative here than the one who made a thread for this game during CB.
Game Site : http://www.playrohan.com/
Rohan Online has nothing to do with the Lord of the Rings. ^^
It's a MMORPG from Korea. It will be F2P, with Cash Shop system.
This game is capable of both WSAD and Point&Click movement.
Graphic in game is nice, a bit old, but nice.
Some areas might look a bit empty...
But not always.
These are 6 races in this game, for now. The 7th race, the Giant, is not implemented yet.
Each race is destined for 1 class.
Human is the Knight, commonly known for being the Tanker. But can be a good DMG Dealer too.
Elf is the Healer, but could go for Magical DMG Dealer as well.
Half-Elf is the Archer, so DMG Dealer here obviously.
Dhan is the Assassin, another DMG Dealer, of course.
Dekan, the Dragon Fighter, is similar to Human Knight, but has more Magical Skills.
and Dark Elf is the Magician, obviously another DMG Dealer.
However, it doesn't mean that the entire game is consisted of only 6 classes. At lvl 50, players can advance to Advanced Class.
Knight becomes Guardian or Defender.
Healer becomes Priest or Templar.
Archer becomes Ranger or Scout.
Assassin becomes Avenger or Predator.
Dragon Fighter becomes Dragon Knight or Dragon Sage.
and Magician becomes Warlock or Wizard.
Different path, different skills and different play-style.
And for some who might fear that this MMORPG might be like other Korean MMORPGs where gender and class are locked. No worry, there's no gender restriction in this game. Male can be a Healer and Female can be a Knight, and vice versa.
How about Equipments?
Good question, thank you for asking, though I was JUST ABOUT to tell you about it anyway.
Equipments in this game are classified into Sets.
Right, I will explain the Armor first.
Starting with Leather set, Hard Leather set, Elven set, Elemental set, and so on.
Each set is consisted of Armor [the torso part], Tasset [the waist part], Helmet, Gloves, and Boots.
Each part have different lvl requirement to wear. Lowest lvl requirement is Boots => Gloves => Helmet => Tasset => Armor.
Some equipments, especially the ones dropped from monsters, sometimes have additional Stat requirement. Such as Agility 25, or Intelligent 35.
Some equipments, the ones dropped from monsters or from quest' rewards, will provide extra Stat. Such as Mana Recovery +3, Physical Defense +8 and so on.
The items sold by NPCs will not have extra stat, nor additional stat requirement.
What about Shield?
Shield in this game provided some Defenses as well as Block Rate. If enemy attack is blocked, you suffer no damage at all. Shields from monsters or quest reward provide some extra stat too.
However, Shields are available only to two races [which means two classes], Human, and Elf.
Wait, does that mean each race/class has its own set of Armor too?
Nope, nope, nope... Every race and every class share the same kinds of armors. Human Knight and Half-Elf Archer use the same Leather Armor, the appearance will be different based on the race and the gender, of course.
The only small problem of switching Armor between classes is the Stat requirement. Knight might find trouble trying to wear Armor that requires Int, and vice versa for Mage to wear Armor that requires Agility or Strength.
Alright then, what about Weapons?
... What about them... They're weapons! ...@&*@#$!^%*&@*$( Alright, alright, stop hitting me already.
Weapons are classified into 3 big groups.
Melee Weapon = One Handed Weapon, and Two Handed Weapon.
-One Handed Weapon = Dagger, Sword, Club, and Axe.
-Two Handed Weapon = Katar, and Zhen.
---Dagger is available for every race.
---Sword is available for every race.
---Clue is available only for Human, Elf and Giant.
---Axe is available only for Human, and Giant.
---Katar is for Dhan only.
---Zhen [looks like double-sword, or fighting staff] is for Dekan only.
Range Weapon = Bow, and Crossbow.
Only Half-Elf can use them. And you need to buy Arrows and Bolts to use them too.
Magic Weapon = Wand, and Staff.
Only for Elf and Dark Elf.
Wand is one handed so you can use a shield too.
Staff is two handed so no shield for you.
Both Wand and Staff are range weapon, while Staff is stronger and slower.
Ok, and what about Stat?
Strength, Vitality, Intelligence, Agility, Psyche, and Dexterity.
Once you lvl, you gaiv 4 Stat points which you can put them into any stat at your choice. Some classes have their favorite stats. Knight should aim for Strength and Vitality, Healer should aim for Psyche and so on. Some skills raise some stats, some skills' effectiveness are based on stats. and so on.
Wanna see each class's skilltree? http://forum.playrohan.com/forum/viewforum.php?f=5
Look for Game Feature here
Township Battle - Battle between clans to take control of towns, winner receive tax from shops intown -
Pet & Mount
Vengeance - Those who PK you must pay back! -
Multiplier EXP - Every 20 monster kills while grinding, or w/e, you gain a major boost in EXP -