Thread: Review - Silent Hunter III
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06-20-2006, 09:03 PM
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Review - Silent Hunter III
Review
Author: WNxSaltyMcSushi


Silent Hunter III
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Click image for reverse


Platform: PC
Genre Catagory: Simulation
Date of Release: March 15, 2005
ESRB: T- Mild Violence
Publisher: Ubisoft
Developer: Ubisoft
Rating: A
Official Site URL: http://www.silent-hunteriii.com/uk/home.php

Other Recommended Sites:
http://mpgtext.net/SH3must/ - Before you get any mods, get "jsgme.zip" from this site. It is a mod manager, so you can uninstall mods without having to uninstall the game.
http://www.ailantd.com/SHIIIMODS/- Downloads from Ailantd. Because these only serve to make the game look better, they are highly reccomendable.
http://www.subsim.com/subsim_files/patches2005.html#sh3 - Look around here for some other mods.
http://www.communitymanuals.com/shii...itle=Main_Page - An SH3 community manual from Wikipedia. If you have a question, the answer is probably there.
http://www.wolvesatwar.org/- A virtual flotilla. If enough interest is gained, we may do something like this.


Minimum System Requirements
System: 1.4 GHz CPU or equivalent
RAM: 512 MB
Video Memory: 64 MB
Hard Drive Space: 2000 MB

Reccommended System Requirements
System: 2 GHz CPU or equivalent
RAM: 1024 MB
Video Memory: 128 MB
Hard Drive Space: 2000 MB

Gameplay- 10
Playability- 10
Graphics- 8
Sound- 9
Value- 10
Overall- 92%

Silent Hunter III is the difinitive submarine simulator.

Click the image to open in full size.

Gameplay and Playability
Silent Hunter III is a submarine simulator set in World War II Europe and the Atantic- even reaching into the American eastern coast and the carribean. You play as the capitan on one of eleven German U-Boat types in one of six different submarine flotillas at any time in the war. The main part of the game is your career in the German navy. The game sets you out on war patrol after war patrol where you are ordered to reach and patrol a grid; the map of your operational areas is split up into grid sections. That's basically it. There are no specific missions, no scripted events, just patrolling the random patrol grids, managing your U-boat, and sinking enemy ships as you like it. Patroling your grid only adds to renown, which you use to purchase better crewmen, upgrade your U-boat, or purchase a new U-boat. Sinking enemy ships gives you renown as well based on their importance. Sinking a 30000-ton battleship will give you much more renown than a 30-ton water trawler. Since ships are always sailing around throughout SH3's virtual world, you can completely neglect orders and sink ships wherever you want- so long as you have enough fuel to get there. Throughout your career, you will earn awards for your deeds as a capitan. Getting these awards are not like most games, where getting X amount of kills on a level will give you Y medals. Like real life, getting the medal depends on the circumstances; sinking 50,000 tons of enemy shipping is only expected if you're the capitan of the top-of-the-line submarine, but sinking even 25,000 tons in the smallest submarine would get you Germany's highest honors. Crew medals, however, are awarded just based on tonnage sunk. You can give these medals to your crew, and unlike your own personal medals, they have an affect on the gameplay by improbing your crew.

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If you have the amazing luck to run into a one, and if you can get past the escorts, Carriers can be very rewarding targets.

The game is outstandingly realistic. The only part of the submarine you can directly move or activate is the periscope, hydrophone, and radar. Everything else- moving the submarine, changing course, firing torpedoes, etc.- is done by ordering the crew to do it or through a series of actions. On full realism, you even need to find the torpedo solution (aiming the torpedo) yourself by finding a mess of information about the target's speed, direction, and distance through mathematics and geometry. Even after all this, you may not want to fire, because if a torpedo hits an enemy ship at too steep an angle, it'll harmlessly deflect off the side and will only reveal your presence to the enemy. Where you it matters as well; hitting certain points on the ship's side may destroy their engines, destroy the propeller, leak the ship's fuel, or on warships, ignite the ammo bunkers. Limited fuel means you need to sail at the lowest speed or risk not having enough fuel to get home. Limited batteries and oxygen will limit your time underwater, and going too deep will put too much pressure on your submarine and literally crush it. Also highly realistic is the progression of technology throughout the game. In the beginning of the war, convoys are lightly guarded, so you can take out most of the 20 ships or so, even the escorts, with relative ease. Nearing the end of the war, convoys are a dreaded sight, as they are guarded by many very smart and dangerous escorts. The always strengthening enemy airpower is also a serious threat. If your crew spots an enemy naval bomber too late, you can just kiss your U-boat goodbye. Eventualy, it comes to the point where even the area around your home port can be dangerous to be in. Chances are, you're going to be sunk before the war is over.

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Yeup, they're screwed. Diving is always a better alternative than fighting it out with spitballs.

So you may think, "Why play this game if I'm just going to get sunk?" Silent Hunter 3 is not a game that you play to beat. Sure, you can turn all realism options off and sink a hundred thousand tons in one patrol, but I guarantee you that it will be very boring. While other games can boast hours of gameplay, rich stroylines, or good multiplayer, SH3 is a fun game simply because you are the capitan of a submarine in a realistic atomosphere. Realism settings and mods further your immersion into this virtual world, and make the game far more enjoyable. There is a rich community of very devoted fans who create more and more mods that add to the game. People even create virtual submarine flotillas. More than any other game made, the object of Silent Hunter 3 is not to achieve a high score or beat the game how-many-times, but to just have fun.

The Submarines

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Type IIA and IID
The type II uboats are small pre-war coastal boats. They are lightly armed with only 5 torpedoes and, at most, 1 light antiarcraft gun. They are the slowest, and with the least fuel, have the lowest range. Since they are the smallest, they dive the fastest of the boats. They can't dive as far as most other boats, but they don't need to, because the area they patrol in is the shallow waters around Britan. The IID is an improvement if the IIA. It goes a bit faster underwater and has over three times the range.

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Type VIIB, VIIC, VIIC/1941, VIIC/1942
The type VII boats are medium-ranged U-boats, and they are the most famous of all the boats because they were the most used. If you see a WWII German submarine in a movie, chances are that it is the type VII. They have 14 torpedoes, one 8.8cm deck gun, and up to 3 light antiarcraft guns. The VIIB, VIIC, and VIIC/1941 are nearly identical, but the VIIC/1942 has 2 more torpedoes, has much greater range, can go much deeper, and has greater speed.

Click the image to open in full size.
Type IXB, IXC, IXC/1941, and IXD2
The type IX series are long-range U-boats and were the WMDs of their day. They are the largest of all the U-boats. They have a heavy 10.5cm deck gun and up to 3 light antiarcraft guns or 1 heavy antiarcraft gun. Because they are so large they take a long time to dive. The IXB's range is only slightly longer than the VII's, and carries 21 torpedoes. The IXC and IXC/1941 have longer ranges and 1 more torpedo. The IXD2 is the largest U-boat of all, with a range over double that of the next longest ranged U-boat. It carries 26 torpedoes, takes the longest time to submerge, and has the highest surface speed.

Click the image to open in full size.
Type XXI
The type XXI is the most advanced of all the Gemran U-boats. While other U-boats were more like torpedo boats that could go underwater, the XXI is meant to be underwater. It's design is far more hydrodynamic than other U-boats; it has a teardrop design that glides through the water while the other U-boats have a knifelike design to cut through the water on the surface. The type XXI has, by far, the highest underwater speed, and it is actually higher than its surface speed. It has no deck guns because it's mean to attack while underwater, not on water. On othe boats, it is easier to rack up kills because you have deck guns with over 100 rounds to shoot. But, by the time the XXI is available in the campaign, you don't want yourself to be seen on the surface as all enemy ships- even merchants and trawlers- are armed with accurate and powerful naval guns. It has 6 torpedo tubes- the most of all boats- and no rear tubes. On the type IX, many torpedoes are stored in external reloads, which must be loaded inside the boat while surfaced. On the XXI, all of the 23 torpedoes are stored inside the boat. Reloading torpedoes is a much faster procedure on the XXI, so it is easier to mount multiple attacks against convoys.

Graphics

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Some of the grapics in SH3 seem a bit bizarre. Your crewmen look really freaky. I know that making virtual people can be difficult, but in a simulator game, making people look like cartoons really breaks the realism. And the land is also very poorly created. All the land you see is the same shade of green. The only buildings or trees you ever see are around ports. There are no beaches anywhere, or any substantial effects of water hitting land or anything else.

Click the image to open in full size.
A little-known fact is that the Germans recruited mannequins to act as U-boat officers.

However, everything else is awesome. The measure of detail given to ships and harbors is maticulous. Ships have accurately placed cargoes, masts, hulls, sizes, command centers, and even details as small as foghorns and lifeboats. Your U-boat is very detailed as well and they look great. Boats leave a nice wake as they move through the water. Unlike your crewmen, everything about the ships look natural and smooth. Light shimmers through the water and onto your submerged submarine. The sea not only reflects the lighting, but it also reflects the ships on its surface.

Click the image to open in full size.

Sound
The makers of SH3 did a very good job with the sound effects. Firing a deck gun emits a very loud shot so that you can almost feel the power. Shots from enemy vessels whizz by your head and then splash into the water. When you hit with one of your shots, you hear an echoing explosion. When diving, you hear the sound of the portals to the bridge being closed and your ship creaks when you go really deep. Your crewmen respond when you give them orders, report important information such as flooding or a ship spotted. When running in silent mode, they whisper, and when you are under attack, you can sense urgence in their voice. The sounds have been very well done and add a lot to the game.

Click the image to open in full size.

The Last Word
Silent Hunter 3 is the best submarine game out right now, one of the most realistic simulations I've ever played, and a damn good game. For $20, that just can't be beat. If you have any remote interest in being the Capitan of your very own submarine in a dynamic and open virtual world, you will love Silent Hunter III. If you don't have that interest, you will gain it if you play SH3.

Sources
www.gamespot.com/
www.newtrino.com/
http://games.cnews.ru/
http://www.terra.es/
http://www.communitymanuals.com/shii...itle=Main_Page
www.simhq.com/
www.gamespy.com/
http://pics.games-go.de/


Thank you for reading my review.
If you liked it, reputation is very appreciated.
If you didn't, criticisms are too.



Last edited by WNxSaltyMcSushi; 06-25-2006 at 01:36 AM..
"I rebind my 'Fire Extinguisher' key every game just to keep it interesting." -Maxwell
 
 
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A new review for you!



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For the second time... new review, guys.



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06-26-2006, 08:32 AM
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Nice Review Salty. Game Looks Good.




 
 
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Spain WNxCJL9788
06-26-2006, 09:38 AM
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Nice review man, good work! Game looks nice! Its the only submarine simulator I've ever seen



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WNxPhaze
06-26-2006, 12:15 PM
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Great review, i've got Silent Hunter II and III and that is a very acurate depiction of the game,
Your right it is boring. but even with just the slightest ammount of realism settings, the game is great, and the graphics are perfectly crafted to envisage the U-Boat environment
Well done



 
 
 

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WNxShendelzarE
06-26-2006, 04:17 PM
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nice review n nice pics, thxs a lot!!!



 
 
 

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WNxT0m
06-27-2006, 11:00 AM
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Nice Review I LOVE this game



 
 
 

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United States WNxHelios
06-27-2006, 11:59 AM
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Nice Review but the game looks awful!



 
 
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WNxShask
06-27-2006, 12:37 PM
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Great review, game looks cool, maybe not for me though



 
 
 

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WNxBeast Warrior
06-27-2006, 09:58 PM
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Nice review, but not for me. I'm hardcore player for Dungeon Siege!

Beast



 
 
 

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WNxKTheoden
06-29-2006, 09:07 PM
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great review m8. nice pics too.

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WNxScruffy
06-30-2006, 03:10 AM
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Great review



 
 
 

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WNxHawkster
06-30-2006, 09:45 PM
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great review man



 
 
 

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WNxPatton
07-04-2006, 03:02 AM
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mhhhh nice review but i dont think i am gonna like this game T.T



 
 
 

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WNxDonut
07-11-2006, 06:30 AM
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Nice review mate looks awsome



 
 
 

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WNxKiros
07-11-2006, 04:12 PM
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Great Review!



 
 
 

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WNxCorruptRa
07-21-2006, 04:27 PM
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That's one long and nice review lol cool pictures too...but i have to agree with WNxBeast_Warrior Dungeon Siege is much better



 
 
 

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WNxRipFlayer
07-21-2006, 04:42 PM
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Thats a well written review dude, you so deserve that RotM

Looks cool if you looks at the pics

I think it might be a try out worth



 
 
 

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WNxShroud
07-21-2006, 05:18 PM
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Isnt Silent Hunter that game with that silver car?



 
 
 

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