Thread: League Practice Report, May 7th
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Spain WNxGraslu
05-07-2016, 04:04 PM
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Match Report
League Practice Report, May 7th
May 7th

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Game #1

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Code:
                          Graslu - 84 points (5.00 KDR)
                          Uufje - 41 points (1.35 KDR)
                          Ricky- 28 points (0.87 KDR)
                          VibrantJackal - 22 points (0.43 KDR)
                          GamesfreakSA - 19 points (0.48 KDR)
                          Mario - 8 points (0.46 KDR)
--------------------------------------------------------

Game #2

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Code:
                          Graslu - 82 points (5.00 KDR)
                          GamesfreakSA - 35 points (1.14 KDR)
                          Uufje- 30 points (0.96 KDR)
                          Ricky - 24 points (1.06 KDR)
                          VibrantJackal - 15 (0.36 KDR)
--------------------------------------------------------

Game #3

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Code:
                          Graslu - 79 points (2.94 KDR)
                          Uufje - 50 points (1.56 KDR)
                          GamesfreakSA - 25 points (0.86 KDR)
                          Ricky - 20 points (0.52 KDR)
                          Vibrantjackal - 17 points (0.39 KDR)
--------------------------------------------------------


Code:
                                  Graslu - 245 points [150:37] (4.05 KDR)
                                  Uufje - 121 points [86:67] (1.28 KDR)
                                  GamesfreakSA - 79 points [59:75] (0.79 KDR)
                                  Ricky - 72 points [55:72] (0.76 KDR)
                                  VibrantJackal - 54 points [44:111] (0.40 KDR)
                                  Mario - 8 points [6:13] (0.46 KDR)
The 00-Agent League will be updated someday.



Last edited by WNxGraslu; 05-08-2016 at 07:42 AM..
 
 
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Netherlands WNxUufje
05-08-2016, 04:42 AM
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:>
Fuck remote mines, somehow you can get a kill while your opponent blasts you with some well-aimed shots, and you just have to throw one of those things in their general direction and press a button. Also, you can just throw one right in front of you while your opponent hugs you, somehow only killing your enemy and saving you even though it blew up in both your faces. Fair and balanced pieces of shit. Temple sucks too.

That was my obligatory rage. I'm happy to see we got to play a practice again, especially with a new member (even though his internet connection was bothering him). It seems a lot of people were busy the past few weeks, so I hope things will get going again after this. Also, with the new version coming soon, that should make things a lot better.

There's also a Slowpoke in the first match results, and it shows Gamesfreak having a higher K/D than Graslu in the second match




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Spain WNxGraslu
05-08-2016, 07:44 AM
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Whooooops, fixed now.

I don't get the problem with Temple, but Library felt really slow because we were 5 players on a big map. I think we'll have to decide around the playerbase next time and not choose big maps like that.

About the mines, well, I guess you're right they're a bit random sometimes.



 
 
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Netherlands WNxUufje
05-08-2016, 09:08 AM
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Yeah, maps like Complex are Basement are better suited to play with few people. It wasn't a great deal though, as long as you don't pick maps like Grid with 4 players.




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Poland WNxRicky
05-08-2016, 11:24 AM
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Temple is nice. Library is absolutely not a big map for 5 players. It seems to be in the same category as Backzone, Control etc.



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05-09-2016, 08:35 AM
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Backzone and Control you're at least at the same level and can jump between floors, in Library you can't go from top to the bottom one in just one jump for example, making it bigger in how much you have to move around until you find someone compared to those.



 
 
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