Thread: "R" Report UPDATED 4/30/2012
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WNxPPK
03-14-2012, 01:23 PM
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#21 
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Originally Posted by WNxEuphonic View Post
Removed Archives Frontzone, Removed Bunker Classic, Increased Weight of Kraid Bunker
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United States WNxEuphonic
04-30-2012, 11:44 AM
Local Time: 08:33 PM
Join Date: Feb 2010   #22 
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The New Q
UK Server:

Made CTK Teamplay-only
Decreased DM-style gameplay weights
Decreased Living Daylights' weight heavily
Increased weight of Uplink, minimum player count
Removed Archives Frontzone
Removed Bunker Classic, Increased Kraid Bunker's Weight
Kept name, since we are still having DM modes




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Netherlands WNxUufje
04-30-2012, 12:39 PM
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Woo!
Woo! Go Pho!




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WNxSecretAgent
04-30-2012, 12:54 PM
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#24 
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WNxPPK
04-30-2012, 12:54 PM
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#25 
Quote:
Originally Posted by WNxEuphonic View Post
Made CTK Teamplay-only
Is there a way of making it vote-only, in the manner we have discussed? I understand this is a temporary fix till the voting system is finished. It should also have a vestigial weight.

Quote:
Originally Posted by WNxEuphonic View Post
Decreased DM-style gameplay weights
I see, but that means that only LTK is left, from the DM-style game modes (as was agreed before), right?

Quote:
Originally Posted by WNxEuphonic View Post
Decreased Living Daylights' weight heavily
Remove it, really. Unless the weight is already at zero (if that's the case, don't mind me).


Quote:
Originally Posted by WNxEuphonic View Post
Increased weight of Uplink, minimum player count
Uplink was supposed to be on the US server, with a very low weight (temporary till we can add a vote for that).


Quote:
Originally Posted by WNxEuphonic View Post
Kept name, since we are still having DM modes
Nope. Time to change that one to something a bit more descriptive, like "LTK|LALD|OHMSS" and also finally change the US server's name to "DM|YOLT|MWGG" (the fit the you-know-what) - this is just an example.

Also, add Agent Under Fire to the UK server, with a low enough weight. I know this one is new but you might have seen it somewhere else. I tried it, we discussed it's legitimacy and we think it's a nice mode, if it doesn't show up too often (as with all modes...)
I would still like to know what you think.



Last edited by WNxPPK; 04-30-2012 at 12:58 PM..
 
 
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United States WNxEuphonic
04-30-2012, 01:09 PM
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The New Q
Quote:
Originally Posted by WNxPPK View Post
Is there a way of making it vote-only, in the manner we have discussed? I understand this is a temporary fix till the voting system is finished. It should also have a vestigial weight.


I see, but that means that only LTK is left, from the DM-style game modes (as was agreed before), right?


Remove it, really. Unless the weight is already at zero (if that's the case, don't mind me).



Uplink was supposed to be on the US server, with a very low weight (temporary till we can add a vote for that).



Nope. Time to change that one to something a bit more descriptive, like "LTK|LALD|OHMSS" and also finally change the US server's name to "DM|YOLT|MWGG" (the fit the you-know-what) - this is just an example.

Also, add Agent Under Fire to the UK server, with a low enough weight. I know this one is new but you might have seen it somewhere else. I tried it, we discussed it's legitimacy and we think it's a nice mode, if it doesn't show up too often (as with all modes...)
I would still like to know what you think.
We don't have a working gameplay-voting plugin currently, so not really possible.

We should have a vote just on what gameplays to include. I personally think having a DM-only server and an All-Gameplay server is the best bet.

I'll remove LD.

See above.

Descriptions wouldn't match the actual gameplays, though (things like our custom gameplays, Dr No, etc). Gameplay setup descriptions are done through tags.

Agent Under Fire would need a new point system for it, and also still breaks occasionally. I'd say hold off until 4.2 on it, the new features will drastically improve and fix the game mode.




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United States WNxEuphonic
04-30-2012, 01:42 PM
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The New Q
Removed Living Daylights. Had trouble with the config file getting "stuck" in transition, but that's fixed now. I can pretty easily change gameplay weights if/when we want to change.




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WNxPPK
04-30-2012, 01:47 PM
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#28 
Quote:
Originally Posted by WNxEuphonic View Post

We should have a vote just on what gameplays to include. I personally think having a DM-only server and an All-Gameplay server is the best bet.
You can't be serious. We discussed which game modes to include on which servers... right here. I didn't see people complaining about the distribution so I assumed everyone was OK with it. Besides, splitting the modes between the servers was the reason that led to this change and the discussion I just linked you to.

AUF is actually quite stable in its latest version, though I agree with the points system problem. Is there a way of having it but without tying to the stats?

If we don't have a working gamepay-voting plugin, low weight it is until we find a good one and Q comes back to implement it the way he sees fit.



 
 
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Northern Ireland WNxKobayashi
04-30-2012, 04:39 PM
Local Time: 02:33 AM
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We already agreed that the 2nd server is supposed to be the noob friendly and quick modes. Please implement as we originally discussed.



 
 
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United States WNxEuphonic
04-30-2012, 05:46 PM
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The New Q
Removed all DM modes from second server and updated the rest of the modes' weights. I'll redo server names once I have the time to test the spacial length. Should update with the next server restart.



Last edited by WNxEuphonic; 04-30-2012 at 05:56 PM..

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Venezuela WNx arturok1992
04-30-2012, 08:37 PM
Local Time: 08:03 PM
Join Date: Mar 2010   #31 
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O.O
Good work guys.

Take this: Click the image to open in full size. you both deserve it.



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Northern Ireland WNxKobayashi
05-01-2012, 08:22 AM
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I just played an hour on the "new" UK server. Looking good except 18 minutes (3 rounds) of Casino Royale. Move that mode to the US server. And it should be 8min (2 rounds) tops and if others agree vote-enabled only.



 
 
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WNxPPK
05-01-2012, 08:47 AM
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#33 
Quote:
Originally Posted by WNxKobayashi View Post
and if others agree vote-enabled only.
We don't have a working game-mode voting plugin so it has to stay but with a very low weight. This is temporary, hopefully. When Bad comes back, he will look for a good plugin for such task and implement it.



 
 
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United States WNxEuphonic
05-04-2012, 10:08 PM
Local Time: 08:33 PM
Join Date: Feb 2010   #34 
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The New Q
Moved Casino Royale DM to Chicago Server, disabled it on UK.

Renamed servers! Insert joke here about how "special" the gameplays are...

.:WNx WarriorNation || England || Special Gameplays:.
.:WNx WarriorNation || Chicago || Competitive Gameplays:.
.:WNx WarriorNation || Party Shack:.

Note: I played around including the gameplay names rotated on the server but it was causing the name to be too long



Last edited by WNxEuphonic; 05-04-2012 at 10:15 PM..

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Northern Ireland WNxKobayashi
05-05-2012, 07:27 AM
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Please also remove CTK.



 
 
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WNxPPK
05-13-2012, 03:56 PM
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#36 
Quote:
Originally Posted by WNxKobayashi View Post
Please also remove CTK.
And GunGame as well. It's bloody atrocious. But keep OHMSS as it was - with a low, low weight. We should also lower the round times from some modes (Casino Royale, for instance, should be two 5-minute rounds or something like it, or three 4-minute rounds) and OHMSS should be just ONE round per match, with a 12 or 10 minute timer - if no one wins before the time limit, it proceeds as usual. If someone wins, the server itself picks the next map (just let the poor bastard pick for once, will you ).



Last edited by WNxPPK; 05-13-2012 at 04:03 PM..
 
 
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United States WNxRobbeR49
05-13-2012, 09:37 PM
Local Time: 08:33 PM
Join Date: Mar 2009   #37 
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Quote:
Originally Posted by WNxPPK View Post
And GunGame as well. It's bloody atrocious.
I don't like it much either but some people seem to. OHMSS is just as bad IMO.



 
 
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WNxPPK
05-14-2012, 02:32 AM
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#38 
Quote:
Originally Posted by WNxRobbeR49 View Post
OHMSS is just as bad IMO.
That one's the lesser of two evils, if you ask me. The penalty for death is too drastic, sure, but it certainly beats all the lucky kills one gets in GunGame... That's why I suggest it continues with a very low weight till 4.2 comes along and VC hopefully tweaks the mode.



 
 
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WNxPPK
05-21-2012, 12:11 PM
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#39 
One thing we should do is remove the frankly atrocious Cradle from the UK server, along with lowering the weight of LTK a bit (just a tiny one) and add AUF to the rotation, with a low weight and a minimum of 6 players for it to come up. That is what I think we should do, at least.

There's also a small issue with FYEO: when you pick up the briefcase, you get (at least) 113% armour, which I believe shouldn't happen. I forgot to take a screenshot but you can see it if you spectate the case carrier. I think we should pull that one down till we fix the bug.



Last edited by WNxPPK; 05-21-2012 at 12:31 PM..
 
 
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United States WNxEuphonic
05-22-2012, 01:59 AM
Local Time: 08:33 PM
Join Date: Feb 2010   #40 
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The New Q
I can manually fix the bug on FYEO if you'd like. You'd best have Bad set up AUG since he'll have to figure out the point system for it (I have no idea how he has it set up).

I'll do the cradle/LTK changes right now. The big issue is that there aren't enough gameplays on UK right now since it's pretty much only LTK that has any weight.




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