Unknown Warrior Nation WN Project Manager
BBCode Note Tag Issue Tools
issueid=4429   09-21-2015 10:40 AM
Honorable Discharge
Primary: WoW Horde PvP - Bleeding Hollow
Secondary: Elder Scrolls Online (PC)
BBCode Note Tag

I think it could be very beneficial to certain threads if there was an option in BBCode to have a note tag that would not be visible on the posted product, especially in cases where notes my help an individual maintaining a table know exactly what they were editing.

For example, I created a template here for the members of the ESO (PC) section to list crafting traits their members have, but if you look at the code for the table, it can be very complicated to know what item you are modifying from the template on the final post.

In this example, here's the current code for the template:
Code:
[SIZE="5"][B]Blacksmithing[/B][/SIZE]
[I]Weapons[/I]
[table][col=10][b]Trait[/b]
Charged
Defending
Infused
Nirnhoned
Powered
Precise
Sharpened
Training
Weighted[/col][col=10][center][b]1H Axe[/b]
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-
-
-
-
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-
[/center][/col][col=10][center][b]1H Sword[/b]
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[/center][/col][col=10][center][b]1H Mace[/b]
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[/center][/col][col=10][center][b]2H Axe[/b]
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[/center][/col][col=10][center][b]2H Sword[/b]
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[/center][/col][col=10][center][b]2H Mace[/b]
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[/center][/col][col=10][center][b]Dagger[/b]
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-[/center][/col][/table]

[I]Heavy Armor[/I]
[table][col=10][b]Trait[/b]
Divines
Exploration
Impenetrable
Infused
Nirnhoned
Reinforced
Sturdy
Training
Well-Fitted[/col][col=10][center][b]Chest[/b]
-
-
-
-
-
-
-
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-
[/center][/col][col=10][center][b]Legs[/b]
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[/center][/col][col=10][center][b]Feet[/b]
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[/center][/col][col=10][center][b]Hands[/b]
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[/center][/col][col=10][center][b]Shoulders[/b]
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[/center][/col][col=10][center][b]Head[/b]
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-[/center][/col][/table]

[B][SIZE="5"]Woodworking[/SIZE][/B]
[I]Weapons[/I]
[table][col=10][b]Trait[/b]
Charged
Defending
Infused
Nirnhoned
Powered
Precise
Sharpened
Training
Weighted[/col][col=10][center][b]Flame Staff[/b]
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[/center][/col][col=10][center][b]Ice Staff[/b]
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[/center][/col][col=10][center][b]Lightning Staff[/b]
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[/center][/col][col=10][center][b]Restoration Staff[/b]
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-[/center][/col][/table]

[I]Shields[/I]
[table][col=10][b]Trait[/b]
Divines
Exploration
Impenetrable
Infused
Nirnhoned
Reinforced
Sturdy
Training
Well-Fitted[/col][col=10][center][b]Shield[/b]
-
-
-
-
-
-
-
-
-[/center][/col][/table]

[B][SIZE="5"]Clothier[/SIZE][/B]
[I]Light Armor[/I]
[table][col=10][b]Trait[/b]
Divines
Exploration
Impenetrable
Infused
Nirnhoned
Reinforced
Sturdy
Training
Well-Fitted[/col][col=10][center][b]Chest[/b]
-
-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Legs[/b]
-
-
-
-
-
-
-
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-
[/center][/col][col=10][center][b]Feet[/b]
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-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Hands[/b]
-
-
-
-
-
-
-
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-
[/center][/col][col=10][center][b]Shoulders[/b]
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-
-
-
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[/center][/col][col=10][center][b]Head[/b]
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-[/center][/col][/table]

[I]Medium Armor[/I]
[table][col=10][b]Trait[/b]
Divines
Exploration
Impenetrable
Infused
Nirnhoned
Reinforced
Sturdy
Training
Well-Fitted[/col][col=10][center][b]Chest[/b]
-
-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Legs[/b]
-
-
-
-
-
-
-
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-
[/center][/col][col=10][center][b]Feet[/b]
-
-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Hands[/b]
-
-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Shoulders[/b]
-
-
-
-
-
-
-
-
-
[/center][/col][col=10][center][b]Head[/b]
-
-
-
-
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-[/center][/col][/table]
If there was a [note] type of code, this could be set, for example, as follows:
Code:
[table][col=10][b]Trait[/b]
Charged
Defending
Infused
Nirnhoned
Powered
Precise
Sharpened
Training
Weighted[/col][col=10][center][b]1H Axe[/b]
[note]charged[/note]-
[note]defending[/note]-
[note]infused[/note]-
[note]nirnhoned[/note]-
[note]powered[/note]-
[note]precise[/note]-
[note]sharpened[/note]-
[note]training[/note]-
[note]weighted[/note]-
[/center][/col]
This would ideally pretend that anything between the [note][/note] tags did not exist at all for the final subject, while still allowing an individual editing or using the template to have a quick reference as to what it is referring to. Simply put, without this, tables require a lot more work to maintain than they would after initially set up if we had this type of functionality.
Issue Details
Issue Type Suggestion
Project Sandbox
Category Unknown
Status New
Priority 5 - Medium
Suggested Version Unknown
Implemented Version (none)
Votes for this suggestion 0
Votes against this suggestion 0
Assigned Users (none)
Tags (none)

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